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I think this game would've benefited from being made in a game engine instead of being made for real hardware. I like the weird world building and the general vibe going on here, but a game like this is a tall order for a game jam that's only about 2 weeks, compounded by having to develop and optimize it for the GB hardware. There's slowdown in spots where it doesn't seem like there should be, the movement feels janky and weird, combat is pretty basic, and all-around, I wasn't as impressed as I felt I should be, which is a shame, because I feel like there is a neat game concept in here.

Thanks for the honesty. I was trying to kill 2 birds with 1 stone so I could enter GBCompo21 as well. It was a lot to learn and do in the short time though and I'm a post jam ghost now haha. If I keep to this project later I'll factor in your feedback :D