I think this game would've benefited from being made in a game engine instead of being made for real hardware. I like the weird world building and the general vibe going on here, but a game like this is a tall order for a game jam that's only about 2 weeks, compounded by having to develop and optimize it for the GB hardware. There's slowdown in spots where it doesn't seem like there should be, the movement feels janky and weird, combat is pretty basic, and all-around, I wasn't as impressed as I felt I should be, which is a shame, because I feel like there is a neat game concept in here.