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This was really fun and I could totally mistake this for a legitimate N64 game of the era. I think the gravity could do with a tiny tweak as sometimes it felt like I remained airborne just inches off the ground. But other than that great game!

Yeah, I don't really know why because I didn't have time to really diagnose it, but early on in development, gravity just kinda stopped cooperating entirely; I had to do a quick and dirty implementation my own super janky gravity to get the models to cooperate as much as they do. I suspect it has to do with the way the forward acceleration works, but I won't know unless I do a deep dive or figure it out on a different project. I'm glad you enjoyed it though!