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(+1)

Awesome work, a bit too hard for me, I believe it is almost impossible to avoid some bullet attacks, like the ship is bigger than the normal space between bullets. But I liked it in general, great sound effects and graphics.

(+1)

The hitbox of the ship is the cockpit (the lighter part of the ship) so as long as this part doesn't hit a bullet, it won't explode. I'm thinking of reducing it ever more due to feedbacks like yours. I understand it's still pretty tight for the bullet patterns I'm throwing at the player!
Thanks for the feedbacks!
Thank you for playing