Hey, just discovered this superb level generator! Trying to make it work with 2d lights and shadow casters and have run into some problems where halls/doors are connecting to the rooms., as in the screenshot in this link image
The way I've done it right now is to add shadow casters to the wall object in the room templates (also other object in the room template when i needed more than one shadow caster). It's When the hallway templates connects to the door positions that the shadow intersect.
I can kind of get around it by only adding a few door positions, and make several shadow casters that do no overlap them, but that severely limits the amount and size of door positions that i can use.
Do you know of a way around this?