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Game 3 Development Begins

Summary

On October 3rd he asked me what day it was and I told him it was the day I started development on the third game in the jam! This time I found a game jam that coincides with with my own self created game jam. The game jam I will be taking part in along with for the third game is the One Game A Month game jam. The theme for this jam is shapeshift and I will try my best to make a game that goes along with the theme, but since completing my last game I have had some fun ideas that I would like to run with for my third game.

Game Idea

This game I would like to focus on making a fun little mobile game. My intention will be that the mobile game will have a very simple game play, but with the addition of a multiplayer functionality. This way I can focus on some of the complicated backend aspects that will go into making the game have a multiplayer feature. However, I will want to limit the scope of the multiplayer feature. Possibly I would like to maybe just have a leaderboard feature. 

The core game play I am thinking of is you are a cat that needs to tap some yarn to keep it in the air before falling below the screen. This way I can get a simple leaderboard just showing the user with the highest amount of yarn taps. I could possibly fit some of the shapeshift theme ideas into the yarn itself, but that is a concept I will tackle later on. 

In Conclusion

I am super excited to start working on the third game and love that I found a game jam (and a community) that I will be able to develop with. In addition, I am supposed to be traveling for work quite a bit this month and it will be hard to develop being away from my computer. That will allow me to focus my efforts on the unique art of the game and also the backend architecture that will make up the multiplayer leaderboard feature. I hope I will be able to update this devlog and keep you all up to date on the progress of the game!

Also, I figured out how to integrate my development with git! I have been trying to figure this out for sooo long and happy I finally go the integration working with Unity.