Really great game! Both the graphics, mechanics and design of the levels.
If you are interested in bugs I've found:
- in world 3-9, the sign showing the exit is ticked instead of displaying the amount of ore required
- when you get a gem in a level, if you self destruct the gem won't appear again although you don't really have it. You need to refresh the game so that you can properly take it while finishing the level
- for some reason, if you self-destruct first, then level select in a "multi-path" level you will reappear in another level than the one you were in
Regarding high-scores, I finally equated or beat them all (2-11 was really difficult to find the correct trick to equate it). Several levels can be beaten by 1 move, while 2 levels were hard to equate because I was off by 1, which led to a bug I'm not sure of: for some levels it seems that the end count can be off by 1 sometimes, and sometimes not. Doing the same circuit on level 1-10 gives 61 or 60, so I had a hard time equating the high scores. For level 2-11 I had the same issue were I did the exact same circuit twice and only equated the high score the second time. Since I beat almost half of the level by 1 move, it seems to me there is something off with the final count in some circumstances.
Anyway, that was fun and interesting to play, thanks!