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(+1)

Likes-  interesting story and concept
-  lovely writing
-  nice art style
Dislikes-  no subtitles for voice-only lines
-  noticeable amount of mistakes
-  easily bugged through a few random key mashes
Extra nitpick-  inconsistent text styling/speaker. Are Colette's thoughts meant to be separate and in italics or are the thoughts meant to blend in with the narration?
-  diction, grammar and spelling mistakes throughout the game ("plain" on her face, not "playing")
-  inconsistent tense (There are six of us - the narration is in past-tense, not present)
-  "skip read text" function is too inconsistent. Often, it skips 1 or 2 lines before stopping.
Extra love-  amazing menu
-  Colette and Edie's dynamic. I have a soft spot for relationships like theirs

Thank you for the feedback!

The voice lines were added pretty close to the submission due date, and it only occurred to me afterward that they'd need subtitles. That is definitely something we plan to correct in the release version of the game.

Thoughts vs narration is something that we toyed with a little bit. Edie is the main character; all the thoughts seen are hers and hers alone. This seems to be common feedback for us , so we're looking into ways of making a clear distinction between Edie's thoughts and regular narration! 

Would you be willing to give us expanded feedback on the diction, grammar, and spelling mistakes? I'm normally pretty good about that sort of thing, but if I knew what exactly what I was looking for, it would make it easier to correct! (As a note, the "plain" in your example was intended, as it's a shortened version of "plain as the nose on your face"; it was meant to be clear and easy for anyone to see.)

DM me if you wouldn't mind giving some additional feedback on that! :) Thank you again!

Hi, sorry for leaving you hanging - life. I'd love to give you more detailed feedback but I can't seem to be able to DM you here. How would you like me to contact you? Twitter, Discord or somewhere else?

Twitter would probably be easiest! We're @tideheadstudios.

Thank you!