Hi, sorry for leaving you hanging - life. I'd love to give you more detailed feedback but I can't seem to be able to DM you here. How would you like me to contact you? Twitter, Discord or somewhere else?
PotatsAway
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A member registered Jun 08, 2020 · View creator page →
Creator of
Deep below the ancient catacombs of the Onyx Oasis, a shadow is presented with a choice.
Interactive Fiction
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Does the new headless teacher have what it takes to get the worst of her students to the Head of the Class?
Visual Novel
Recent community posts
Likes | - cohesive art, font, music/SFX and UI choices - lovely art and font - nice voice acting - story and writing are great and fit in well with the game's vibe |
Dislikes | - audio balance is off. Even with BGM 50% and Voice 100%, voices are overpowered by BGM |
Extra nitpick | - a few typos/inconsistency with punctuation (em-dash vs hyphen) and spelling ("favour" vs the other Americanized words) - a few odd diction/punctuation choices/mistakes - speaking indicators aren't conventional or more obvious (current ver: having a name vs no name. usual: quotation marks or italics) fortunately, the line between thought and narration is so blurred that it doesn't feel off - would love to have heard Ace's "no" in his path voiced out |
Extra love | - opening cutscene looks gorgeous - interesting way to incorporate CGs without making it CG |
Likes | - pop-up explanations - cohesive art, music and UI - nice art style - lovely music |
Dislikes | - pop-up explanations don't persist throughout the game and only appear once - noticeable amount of typos and mistakes |
Extra nitpick | - inconsistent text styling. Are sound effects meant to be italicized or not? - grammar, diction and punctuation issues throughout the game - clunky sentences, more obviously seen in the first line of the game - speaking indicators aren't conventional or more obvious (current ver: having a name vs no name. usual: quotation marks or italics) fortunately, the line between thought and narration is so blurred that it doesn't feel off |
Extra love | - beautiful CGs - textures are amazing |
Likes | - interesting story and concept - lovely writing - nice art style |
Dislikes | - no subtitles for voice-only lines - noticeable amount of mistakes - easily bugged through a few random key mashes |
Extra nitpick | - inconsistent text styling/speaker. Are Colette's thoughts meant to be separate and in italics or are the thoughts meant to blend in with the narration? - diction, grammar and spelling mistakes throughout the game ("plain" on her face, not "playing") - inconsistent tense (There are six of us - the narration is in past-tense, not present) - "skip read text" function is too inconsistent. Often, it skips 1 or 2 lines before stopping. |
Extra love | - amazing menu - Colette and Edie's dynamic. I have a soft spot for relationships like theirs |