Lmao and thank you for those even kinder words, and don't sell yourself short, personally I think the same as you but opposite in terms of our game, that we might have took the horror a little too far in some places, but I like how lighthearted your game can seem at first, but deeper there's so much there. Like I'm not good at words but like even on the surface level, the idea of running a help line like that gives me so much anxiety and I think it translated so perfectly. Even if you didn't take the horror elements as far as you maybe wanted, I think it blended really well, and possibly made it more unsettling.
I know how mental health can be and I'm glad that you are choosing to make VN's despite that because this was something special. Personally I spent too much time on this and ignored many assignments the past few weeks (Probably wouldn't have done them anyway) But like you our team popped off, our artist and writer really stunned every day we were developing this.
It also makes me feel so good to hear you talk about things like the sprite flickering and the eye on the title page since even after I finished I struggle with accepting that the things I helped make are good or whether I contributed enough considering the quality our artist put out. I am so glad people are playing our game and saying nice things especially since our game had a pretty big bug on launch that also only effected some computers which was infuriating. And of course it was due to dumb programming on my part. But your response helped me deal with the guilt that we released a initially flawed product, and that the judges may or may not be able to play it. Not to mention I think the day you posted that I just took an exam that I might've failed.
Anyway I don't know why I am talking o much here, bu thank you so much for making your game but also liking our game :P