Thank you very much for your feedback! I did notice some of random noises/glitches would interfere with the voice acting. I'll let our programmer know so we can try and figure out a way to make these parts a little better. We tried to make it very mysterious and not expose much, so I'm glad you all felt this way. Again thanks a lot for your comment :D -M
Son of a Witch Studio
Creator of
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Lmao and thank you for those even kinder words, and don't sell yourself short, personally I think the same as you but opposite in terms of our game, that we might have took the horror a little too far in some places, but I like how lighthearted your game can seem at first, but deeper there's so much there. Like I'm not good at words but like even on the surface level, the idea of running a help line like that gives me so much anxiety and I think it translated so perfectly. Even if you didn't take the horror elements as far as you maybe wanted, I think it blended really well, and possibly made it more unsettling.
I know how mental health can be and I'm glad that you are choosing to make VN's despite that because this was something special. Personally I spent too much time on this and ignored many assignments the past few weeks (Probably wouldn't have done them anyway) But like you our team popped off, our artist and writer really stunned every day we were developing this.
It also makes me feel so good to hear you talk about things like the sprite flickering and the eye on the title page since even after I finished I struggle with accepting that the things I helped make are good or whether I contributed enough considering the quality our artist put out. I am so glad people are playing our game and saying nice things especially since our game had a pretty big bug on launch that also only effected some computers which was infuriating. And of course it was due to dumb programming on my part. But your response helped me deal with the guilt that we released a initially flawed product, and that the judges may or may not be able to play it. Not to mention I think the day you posted that I just took an exam that I might've failed.
Anyway I don't know why I am talking o much here, bu thank you so much for making your game but also liking our game :P
Oh my god, what can I say, this game has everything. Beautiful sound design and art, awesome UI, great transitions, an awesome unique story and last but not least the best damn voice acting, like top tier. Maybe Spoilers Below
The ARG components of this were genius, and so much fun, honestly I love fake computers in video games lmao I don't know what it is but they feel so good.
The artists here popped off, I mean, the background are awesome and the sprites are so varied and detailed I was in awe at the amount of content there was here, not just with art as the actual content in terms of story was also massive. Even as someone who's not a fan of anthropomorphism I ended up loving the characters so much. As someone who has a short attention span especially when it comes to text based games this held my interest through everything, enough to make me play multiple times to get different endings. - Clifford
About the ending: it's purposefully vague to let the player have their own interpretation of the emotional dread that the main character is experiencing in that situation, as he tries to process and understand the traumatic experience he had. We didn't write it with anything super specific in mind, just so the player could theorize and make their own connections! We really appreciate your interest in our game, thank you so much! -M