The inspiration was brief but I kept thinking Titan Souls and how good it felt to shoot and pull back that arrow. And actually if you go to the enemy that shoots missiles if you click you can use the shields from the first boss, sort of an homage to the MegaMan series jaja totally forgot to mention that. Is there anything you think didn't work too well or anything specific you wpuld want after playing it?
Viewing post in Sword of Eon (Prototype) jam comments
I kinda got that Titan Souls arrow feel and I liked that motion. The only thing I can immediately think of adding would be sound effects to emphasize some of the actions that happen in the game. I do feel like there could have been a bit more of an explanation of what was going on and what to do. As you said in the description it is very bare bones and as it is now you probably have the best idea of where you want to take it.