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Ok first : You build actual large DIY mechs... That is insane and awesome ! :o

I really dig the overall very PSX presentation style here, complete with highly compressed FMV intro XD

Gameplay wise i like how simple the game is where you just punch or block and that you have free range of movement not just left/right to play a bit with the depth of the arena. My only gripe on this regard is that i didn't fully understood how the heavy punch worked, but still i managed to get around without it :p

It was real fun to play, good job, for both this entry, and also the utter insanity that is that you built these bots in real life too :o

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Thanks!

There is more or less free movement: can't get behind the enemy (I wanted to keep things simple).  Also made a lot of the aspects of the fights variables: enemy punch rate, damage, etc.  So difficulty can be easily ramped up in future versions/campaign mode.

I think I explained the heavy punch in the tutorial, but let me know if the explanation doesn't make sense.  Might tweak the heavy punch cool down to go  with the power bar (second bar under the health), but I forgot where I put the heavy punch cooldown code ^^;

Oh i see, i actually used the heavy punch without knowing cause i thought the meter was some sort of indicator for 3 hit combos to not have players constantly spam the punches all round. My bad and you can partially put this one on english not being my native language so i can sometimes not understand some very obvious instructions just cause of that :p

(+1)

Don't worry about it, I updated the game to make the heavy punch/special punch cooldown match the little meter.  Makes it more intuitive. :)