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Hey thanks for the feedback! I've actually never played a mechwarrior game before but I've seen gameplay of it! My main inspiration was armored core, hence the faster pace and zippy movement.

Yeah for the level you're equipped with only a chest mounted gun, in game reasoning being that you're a rookie and they didn't want to spend more than necessary for a test mission. I did want to add a melee attack for a last resort but I ran out time/didn't manage my time as well as I should've. I figured that it was "alright" since in games like armored core, unless you manage your ammo and/or equip a melee, you're boned if you're out of ammo.

(+1)

No problem, time constraints can be quite hard on a project so i totally understand anything that gets cut :)

I was mostly reminded of Mechwarrior from the low poly look, and funnily enough, i'm in the opposite case where i know Armored Core from reputation  but seen a bit of it in videos online but never played one XD