Ball and Paw Addition
Quick Update
I was able to spend a few minutes tonight working on the game and was able to add a crude cat paw into the game as well as the beginning functionality of the ball bouncing around the screen. I still want to play around with the ball size and how the paw interacts with the ball, but I think this is a good start for now!
Additionally, I was able to leverage some code from an unfinished game I worked on last year to help rotate the paw to always look at the invisible center point at the bottom of the screen. This way there is a bit more life to the paw when you tap around your screen. I think I need to make the paw movement a bit faster to respond quick to your inputs, but I am really liking this so far!