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(1 edit)

More progress! I need to update the health (and bomb) bar GUI to hopefully make it a little easier to change, add a health bar for the boss, and a game over/play again screen! Also stop the player from moving while despawned and then respawning at the bottom of the screen. :>

So:

  • player movement ☑, hold shift for slower movement ☑
  • player shot ☑
  • enemy character ☑, with at least one movement ☑ and attack pattern ☑
  • in-game gui, with score, life, etc counter ☑ (needs to be cleaned up) ☐
  • health indicator for boss ☐
  • score system ☑, gain for grazing bullets ☐, hitting boss ☑, clearing bullets ☑ (the bullets clear when it is defeated), and finishing an attack pattern ☐
  • lives system ☑ and game over/restart screen ☐
  • system to save and display hi-score ☐
  • simple bomb (dragon breath) system (clear all bullets on screen) ☐
  • tweak player death/respawn mechanics ☐

Once these are all done I'll set some loftier goals. :)