Today was mostly code cleanup/creating base scenes and scripts to reuse. Maybe useless for the jam version of the game but good in the long run (and if I'd waited until the end of the jam, I'd have even MORE to cleanup!) Some minor touchups to graphics (haven't implemented changed the boss name label with a variable (x ), like a custom pixel font and some readability edits to the health bar. Still have some cleanup to do and then finally implement the hi-score + win/lose screens. Next list of goals once that's all done!