Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I'm squarely Team Tanya. 

This was a solid experience. When I replay, I'm happy. The effort and polish were definitely noted. If you ever drop some heavy lore on this world, I'm there for it.

Haha XD 

Cool to see you have found your favorite in Tanya !

(because of my poor difficulty balance, 4hp characters are not easy to play so also congrats :o)

Like i said, i did the best i could to have max polish on what content i managed to finish in time for the jam, so always nice to see people apreciate the effort ^^, now i wouldn't consider myself a good storyteller by any stretch of the word, so not sure on heavy lore but i do have some story bits in mind about this world and i want to maybe flesh this out more as i make potential future games to do so. 

But if i had to sum what's there at the moment quickly i'd say it's mostly based around the "used future" 70's/80's style aesthetic, so think ships mechas and just about everything looking very boxy with some inner workings appearant, mostly cause they have seen quite some use and different owners/repairs prior, and most of the electronics run like everything still used old comodores and stuff like that (been done to death i know, but i like this kind of setting and i'd like to have my shot at it :p)

If you're curious to see another snippet of it however i sorta intended this entry to be part of the same world as one a made previously for the bullet hell jam 

Anyway my rambling aside :p thanks for giving my game a shot and sharing your thoughts :)