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Day 9
Today ive had a bit of a breakthrough, one of the main problems with this project was the AI. There was a bug that caused all AI heads/arms to go to one AI, yesterday I managed to get it to work so as long as they didnt go near each other, it would be fine. Today I realised I could set each part of the AI an unique ID so it would only go to itself, so now the AI can go near other AIs and be fine. Ive also added in some partial controller support which I plan to finish in the next couple of days. I also made it so the AI can shoot and aim at the player, so a lot has happened. At the moment, I think im ready to start work on the actual levels of the game, but I want to add controller support first, add some polish with damage, maybe even add a way for health to be healed. On the Discord ive been small builds of the game, but now I think the game is ready to be V 0.1.0 however I still want to add more to it before uploading / submitting it here.