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This is a short one so I don't have a huge review :D

The premise is great and the execution works well with what you had in mind for the story. 

If you want to work on this further now that the jam is over, you could customize the UI a bit so it's not the standard ren'py one and fits the theme of your game better. I don't know much about design, so I sadly don't have any cool suggestions for that.

From a usability standpoint, it's a bit weird to deny the user an option to quit via the regular buttons, but I understand where you're coming from. It fits the idea behind the VN.

Overall, nicely done :)

CrazyCowLady (LOVE the name btw!), thank you! With the two Ren'py games I've made, I made the decision to learn something new each project. The UI is definitely next on my list, for the next VN I work on! :) As for the quitting aspect, it is most definitely weird! My goal with this game was more so uneasiness- it's not a "game", it's a story after all. And Melanie HATES when people try to disrupt her story ;)

Thank you so much for your comment, and I'm glad you enjoyed! :D

(1 edit)

Yeah, that's exactly how we started. First we made sure we could finish making games on time, then later we started playing around with the UI. One thing at a time :)

Edit: also yeah, cows are awesome lol