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(1 edit)

As a fellow coin-collecting-ball-game developer, I appreciated this. I particularly liked the way that the level tilting on its own increased the level of control needed to get particular coins.

Hope you had a positive experience with Godot, and thanks for doing Linux builds!

(+1)

Thanks! I appreciate you taking time to try the game out and give feedback. 

Yes I enjoy using Godot. For me it’s a very fast way to prototype ideas - and the community around it is fantastic. 

Plus, support for the big 3 desktop OS’s out of the box is a big win.