The imersion of the cockpit view is really the game's strongpoint, and i also like the modeling in general with the mech design, cockpit design, and even the tiny footsoldiers.
Controls take some time to get used to but once you get the hang of it they feel solid.
Sadly i feel where the game has some issues is the difficulty balance, there dosen't seem to be much you can do to take down the enemy mechs, you can strafe around to avoid some fire and shoot back but whenever they spawn more you get outnumbered and outgunned pretty quickly.
Just funny sidenote, why this Ow sound ! :p
Now with that said and jokes aside, i still like the overall concept, and the presentation shows a lot of care, and the gameplay itself is already quite solid :)