pretty sweet, i like the platforming alot, I think having to press e to pulse the cat got a little annoying. personally my feedback would be to have it on a timer, unless you add something that forces the payer to use it more strategically like there are monsters after you that get a better sense of where you are every time you pulse or you have a limited amount of pulses or something like that. Great job tho guys awesome game!
Viewing post in Bulb Cat jam comments
Funny thing is i did want to add places and enemies that require you NOT to use the pulse, but didn't manage to do it in time, so i dropped the idea entirely.
I thought about putting the pulse on a timer, even tested it out, but i felt like it was a little too tricky and annoying, since there are situations when you don't need it.
Anyway, i agree, the implementation of the pulse is not perfect and i appreciate your feedback!
Thanks!