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Funny thing is i did want to add places and enemies that require you NOT to use the pulse, but didn't manage to do it in time, so i dropped the idea entirely.

I thought about putting the pulse on a timer, even tested it out, but i felt like it was a little too tricky and annoying, since there are situations when you don't need it.

Anyway, i agree, the implementation of the pulse is not perfect and i appreciate your feedback! 

Thanks!