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The art here is top notch and holds a consistent style throughout; the sign of a well thought-out plan! So many great little touches; from the user manual style control explanation to the guidance from the prof. But that movement mechanic is probably my favourite thing of it all. The concept is straightforward but gives so much flexibility that crawling through urban wreckage is just fun to do. You managed to perfectly display why mecha are so awesome (while my own, thanks to lack of said flexibility and those damn low bridges, kind of makes them just look Awesome But Impractical... I mean, the fire engines could've been there way quicker, but I was gonna have rubble and obstacles etc. ANYWAY...). Sometimes it takes some encouragement to go over an edge, but it always felt to me like I was working within limits of the machine rather than faulty controls.

Indeed, the only real gripe I have is lack of sound. But, I think it's better to have no audio at all than bad audio. So when your sounds source fell through, going without was probably better than rushing something to spoil an otherwise very polished jam.