Awesome game! I wasn't a great fan of the colors you used, but you totally used them to the best of their ability. The art is great and clear for a game with only two colors! The fact that two colors was more than enough to make better looking games than any of mine was astonishing. The music was also great! The games feel and aesthetics were easily its strong suits. The game play was simple, everything you would expect from a slandered tower defense game. One thing I was not a fan of is my lack of ability to choose which direction weapons fired in. Especially at the start of the game when my first and only weapon wasn't even hitting the pathway. Just some control of where the weapon fired would have made the first few minutes of game play more appealing.
Viewing post in Touch The Turrets! jam comments
Controlling the direction of the weapon fire is the entire point of the game! Maybe I hadn't explained it better. If you click on a turret you'll go into "aim mode" for that turret, which will aim at wherever you drag the cursor to. You have to hold down the button though, maybe that part wasn't clear.