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Hi ToasterStrooder,

You are right about Cicero. His rhetoric was powerful, but it also attracted a lot of enemies to him. For the game, I turned the force of rhetoric into a melee weapon. In another update, the animations will be more consistent and Cicero will be able to say sentences.

I tried to be fair this time, not to start developing the game a year before the jam started! This explains why the game is poorer for the moment and that it is not accompanied by trailer and glossary.

Thank you for your accuracy: "The command to" invito "or" repello "just shows up at the bottom and is difficult to read". It all depends on the size of your screen: I therefore modified the framing so that the distance of the object is calculated with the bottom edge of the screen and not the center.

It is always a pleasure to read you.