Hey, Devilizer here!
Thanks for the feedback! I understand it's a controversial change, and everyone's opinions is valuable to us, but the changes were made both to revert some (very) unpopular design decisions, as well as make the art more manageable to Nova and I. The old sprites were a lot more time consuming than we foresaw them ever being, and we both decided to change them to something more easily manageable. In doing so, we changed a few design elements here and there (but kept some of our own design ideas, like Kouya's earrings) and the changes have been for the most part welcomed by players.
I understand an art style shift mid project is upsetting for a lot of people, and as a small team, it was a hard choice to make, and we ultimately decided it would be the best course of action if we wanted to be done with the project within a reasonable time frame. Please understand we're trying our best to accomplish our vision and satisfy as many people as possible, and that sometimes mean we have to make hard decisions. This was one of them.
Cheers,
Dev