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I liked the graphics (albeit kinda "noisy" - falling sand particles on the background were a bit distracting) and sound effects.

The gameplay is hectic, and I like it. The character feels slippery a bit but it seems like a positive contribution to the gameplay.

The only thing missing for me was an in-game explanation about the cracks (I had to read the game page to get that), as stated in another comment. Perhaps a hint above the first crack would help.

Also, a minor nitpick: maybe replacing "Game Over" text with something like "Time Out" would help a bit as I was confused why the game had ended (I thought it was because of me being hit by the rocks, but there's no health bar as I can see).

Great take on the theme and a nice little time killer!

Thanks a lot for the honest feedback! I agree there definitely should have been some sort of indication of how the controls work, since they're really not self-explanatory. We actually did intend do implement that, but during the last hours we were so busy fixing bugs and making sure everything works that we kind of forgot about it. I also really like the idea of replacing the "Game Over" text! Really glad you enjoyed it :)