Love the environment, I just had a hard time knowing where the enemies were and was always killed by enemies ob my back. 1) because they didn't make any sound and 2) because I couldn't see the link between their behavior and the song so I could not predict where they would arrive.
Apart from that, it was fun to protect ourselves with the shield and punch them in the face >:D
Viewing post in BLOODSUCKED (JAM EDITION) jam comments
Yes sound would've made it a lot clearer when something was closing in and from which side. Also there isn't a link between the enemies and song, but they do have a pattern. The way it fits in with the theme was how typically you play the good guy in games but in this you play as the bad guy and you are killing the good guys to stay alive. I probably could've made it fit the theme better by making it so the yellow bats you use one hand and then your other hand for the purple bats, or something like that.
Thanks for playing and the feedback!