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(+2)

I love your program so much!  It may have already been mentioned, but I play a lot of horror games (Fatal Frame, Phasmo, etc).  But I'd love it if the jiggle/shaking could only be triggered when the voice/microphone reaches a certain volume.  I love the bouncing but it feels out of place during the quieter moments when I'm casually talking, but if I get surprised and have to scream and run from a ghost... I'd love my little character to be wiggling/bouncing at the same time during those high volume moments.  Keep up the great work!

(+2)

Or some option to have the bounce value be based on volume? Maybe have some kind of sliding scale for bounce value, like at 100% volume, we could set bounce value to 0.5, but at 0% volume, we could set bounce to 0, and there would be a smooth transition in between.