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(1 edit)

Thanks for the feedback!

we actually rushed doing the puzzles and items in the last 3 hours of the jam, before that all we did was storywriting, asset creation, voice acting and a lot of code preparation. So the items didn't fit because they were not made for the inventory size and then there was no time left to redraw them or even scale them down - we barely managed to submit t he game 1 minute before deadline (before the deadline was extended by 10 minutes lol)