Nice clean gameplay and boss patterns, my only problem was that it was more of a waiting game to attack the boss, maybe if they had more attacks where they were attackable it would be more engaging? Also I never really used the block twice, so maybe if you walked a bit faster with the block on but it was only 1 time use then cooldown and maybe if the block was a limited time thing that you press and block for a certain amount of time that'd stop you just walking around holding block. Overall, good first public project! Keep it up!