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(+2)

I definitely appreciate the 69 combo in the header.
anyway, using your health bar as a blade for your scythe is a really good idea. However, I feel like it's missing feedback for when you hit enemies, something like screenshake, or them flashing, a sound. Dashing should send you in the opposite direction IMO, since you're always facing enemies to throw the boomerang. Also, even when my health is at max the bar shows a bit of red, I know how to fix this in unity, let me know if you haven't fixed it already. And I would make the blocks that stop you a different color, they blend in with the background, especially when there's too many enemies on screen.

overall really fun!

(1 edit)

You can only hit people with the red part of the bar, so there is a little extra to stop your weapon from being useless lol. Flashing enemies is a good idea, and I should definitely make it clear that the last part isn't actually missing health. Thanks!

(+1)

I added a small black outline to the red part that stays constantly, and much more effects when you hit the enemy. Also the blocks are much easier to see at a glance now. Thanks for the great feedback!