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Hey there, thanks for the feedback! 🥰

With the controls, we planned to keep it to one interact button but then this was too hard to get around moving the logs, especially with the rotating part. We found it to be a bit less intuitive when a player could just step on the blocks to make them move, cause sometimes a player would want to leave the log field while it moved the block with the player as well so that's why we made a separate button for the log mode. 😊

In terms of logs falling down, we actually planned to have it slightly faster and also have the player build more dams to finish the game, but in the end game we cut it down due to how hard it was to achieve the game win condition, especially with all the foxes coming around and complexity of the log levels the player may get and get stuck in. 😄

And same with foxes - we initially had them spawn more often, it is just at the late playtest stage we thought it may be too hard, considering it was hard for us - people working on the game - so we just nerfed this amount in the very last-second build just so people would be actually able to finish the game. 😊 We wanted to keep it simple so it is appealing to everyone, although we may have gone too easy with it! 😅

Thank you for taking the time to play the game! <3