It took me a while to understand which box is a bomb :D I thought they are looking more similiar haha :) Despite the thought of it being easy, it us well challenging. Good job! :)
Zbordek
Creator of
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Cute little platformer :) Only problem I had was that in higher area I couldnt see my brick anymore and needed to guess where are the shelves to avoid them and get higher but then at some point I couldnt move higher anymore so I think I reached the end? :) Also it is the first time I see this engine, interesting :)
Oh yeah, we actually planned the pause menu to be able to restart the game, but we run out of time. Sorry! 😥
It is interesting that the beaver fell through the map, it actually never happened in any of the playtests. 🤔 Well I guess there's only so much of the bugs we could pinpoint in the timeframe. 😄
The foxes were supposed to bypass the trees, but couldn't get them to do that so I just added a wee code to push them slowly to x/z positive direction when they touch the tree, maybe it was just happening too slowly 😛 Sorry!
Thank you for the feedback and playing our game! ❤️
Hey there, thanks for the feedback! <3
Yeah, we realise that controls are the confusing part of our game, but with the limited amount of time, we couldn't think of any other way than to introduce another button to enter the log mode. 😥In fact we tried different versions of interacting with the logs, but then we would miss other features like rotating the block, and the log mode toggle felt most understandable for us - even though it still could use some adjustments 😊
Thanks for taking time to play the game! <3
Hey there, thanks for the feedback! 🥰
With the controls, we planned to keep it to one interact button but then this was too hard to get around moving the logs, especially with the rotating part. We found it to be a bit less intuitive when a player could just step on the blocks to make them move, cause sometimes a player would want to leave the log field while it moved the block with the player as well so that's why we made a separate button for the log mode. 😊
In terms of logs falling down, we actually planned to have it slightly faster and also have the player build more dams to finish the game, but in the end game we cut it down due to how hard it was to achieve the game win condition, especially with all the foxes coming around and complexity of the log levels the player may get and get stuck in. 😄
And same with foxes - we initially had them spawn more often, it is just at the late playtest stage we thought it may be too hard, considering it was hard for us - people working on the game - so we just nerfed this amount in the very last-second build just so people would be actually able to finish the game. 😊 We wanted to keep it simple so it is appealing to everyone, although we may have gone too easy with it! 😅
Thank you for taking the time to play the game! <3