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Really cool entry! the art was charming and the puzzles were quite fun. 

Something to note about puzzles tho is that they are best when all the information is clear as possible and the player has to put the pieces together. This is for the most part quite well done, but 2 changes that could add to that alot: Have a number on the players HP so they know how many shots they have without trial and erroring it and have the portals numbers or colored so you can tell which portal links to what with out trail and error. The portal one does matter too much until the BIG level (I did not get past that one tbh)

But again. Really great entry! those minor issues didnt detract from my enjoyment, and this was a really good use of the limit!

(+1)

I tried to say the color coding on the portals but he didin't listen. And i triend to say the number on the hp but he was lazy.

again those are minor issues so don't worry.

And it's not great practice to blame your teammates.. 

:)........

but i'm the artist, SoOOooooOooOOOOoooOOOoo

(1 edit)

You didn't make the different colored portal sprites?

But why would i do them because you  said that you DONT do the color coding

Like you didin't use the game over screen

Yeah but it was the "prototyping" stage, and it's strange and we are in Discord call right now and we are putting the comments here...