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The animations are beautiful! I also gotta +1 the eye smear frame, so great. Fun music too. Side note, your page and text said to use WASD but only arrow keys worked for me. I can tell there were more ideas and so sorry to hear you got sick, priority deffo is getting well and being safe. But anyways I can’t help myself, I had ideas of things like the frog on your head helping you get to other places. Maybe its tongue latches onto walls? or maybe only the frog can pick up certain messes, but they get “full” after awhile so you have to be strategic where you use them? And then different challenges of maybe picking up some types of “mess” causes other messes, so it’s more a matter of finding the right sequence (vs the other way of making it a challenge is tp put a timeout or something like that, would be a different vibe/direction).

wow! Such a focused comment! You got it spot on, my idea was about sequencing your layers/strata above your head. I wanted in the prototype to showcase that, but could only pull of the main mechanic in time.
Thank you, might have disabled the WASD by accident XD

Regarding the ideas, you are spot on! I want to make this as a metroidvania, where different creatures will work as different lock/keys.
The idea is to use micro-environments on you head, to lure in creatures that you can move to the correct location. The frog would be able to remove clouds of wasps or pesky flies (below is a 2017 drawing you have unlocked YEAY!).
But I had never thought of the tongue idea sticking to walls! Thanks again!