Day 09/10:
Was another short day yesterday. Started on a Pause Menu, but didn't work out all the kinks yet. Kinks being that the trash kept increasing in size despite the game being paused. Unlike motions, the scaling wasn't affected by the stopped time somehow? but we worked it out so it wouldn't do this:
Worked out the kinks today, will still add a tiny detail to it.
Added a bit to the transition animation, again, just a little flashiness but nothing major.
And we added an End Screen when a certain score is reached with the option to start over. (Note to self: See how/if music is affected by restarting...)
Also drew just a handful of items for the End Screen:
Tomorrow we'll try and see how adding some clouds in the background looks and we'll need to finalise everything and submit tomorrow, too, since it's our last possible day to work on things!