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Looking this great AND engaging?! Man, that's a gem right here!
What really interests me is: how did you achieve that cloud in the main menu? Is it sprite animated or is it some clever algorythm?
As for flaws, the only flaw I see in this game, is that the game is controlled with keyboard, but the menus are controlled with the mouse.

Thank you very much.  The cloud in the main menu was using the particle system in unity and the invert shader I made that was used in the rest of the game.  the particles are just circles that grow then shrink based on their lifetime and were given a small velocity.  I was initially hoping that the cloud would traverse the menu with the keyboard without me doing anything, but I didn't have enough time available.