Looking this great AND engaging?! Man, that's a gem right here!
What really interests me is: how did you achieve that cloud in the main menu? Is it sprite animated or is it some clever algorythm?
As for flaws, the only flaw I see in this game, is that the game is controlled with keyboard, but the menus are controlled with the mouse.
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Thank you very much. The cloud in the main menu was using the particle system in unity and the invert shader I made that was used in the rest of the game. the particles are just circles that grow then shrink based on their lifetime and were given a small velocity. I was initially hoping that the cloud would traverse the menu with the keyboard without me doing anything, but I didn't have enough time available.