Really like the vibes and the black and white style - the story in the beginning made me very curious. That said I wished the story would have been a little bit integrated into the levels and would reward the player with tiny poems telling the story a little bit further. (but we don't have endless time to work on our games right?) I get that the levels are a metaphor, but I would enjoyed some more poems, thats what I'm trying to say haha.
I struggled with the controls a little. Diagonal movement like that is tricky even in a puzzle game :D
Also I think I would try to place all the information on the screen without the scrollbar. First I haven't noticed it and skipped part of the nice poem in the beginning and missed some of the credits, but maybe i'm just stupid haha.
Nice twist with the second character and that you need to trap it!
Great little puzzle game! Congrats!