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(1 edit) (+2)

Thank you for the kind words! Means a lot to me coming from one of the creators of one of my favorite games of this jam! And yeah, dragging the ball was a little annoying, during development it had a ton of problems, and fixing them caused the ball to get released constantly while dragging it. At least it's not a big deal, won't cause you to lose the game or anything, it's just annoying. Getting the difficulty curve right was hard too, I didn't wanted the game to be easy enough that puzzles would solve themselves if you kept messing around randomly but I also didn't wanted them to be super hard, and achieving it was hard, I was lucky I had friends and time to play test it a bit.

(+2)

I think you did a great job with the difficulty curve (at least for me, and im not a trained puzzle game player) and that's something super hard to accomplish! The mouse dragging is a bit annoying indeed but thats complaining on a high level.
I can also just say the same, thanks for the very kind words and your game is def one of my jam favorites!