I like the Idea and the Background music, the Itzler sprites are cute. I always seem to automatically go back to selection square after issuing a command to a unit, instead of keeping the same unit selected. Game lags out completely giving me 1 frame every few seconds as soon as I unit cap ( on 50 is cap I assume, at least it doesn't let me build more ) and once combat starts it gets even worse. It would be nice if when having multiple units selected I could morph all of them at once ( or as many of them as I have ressources for) when clicking on the morph, instead of morphing them all individually. Also I don't think the map needs to be that big, as there isn't really any strategic points on it, for all combat purposes it might aswell just be flat.
Viewing post in Cold Itzler jam comments
Thanks for playing :)
"I always seem to automatically go back to selection square after issuing a command to a unit"
this may be caused be accidentally setting your side to AI control (left side is you, I should change it to say that)
Everything else is hopefully things I can add, and I would like to fix all of that and add a lot of quality of life things. I need to stagger the pathing computation somehow so that the combat and a lot of moving units doesn't kill the frame rate.