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Pinned ReplyAdmin (3 edits) (+3)

itch does not Pay developers within 1 week of gettin paid from customers

That is correct, we have a fixed timeline about how payouts work to prevent fraud, scams, and other issues to ensure everyone on our platform is operating with minimal risk.

You don’t have any payout requests on your account, so we are unable to even begin the process to send your earnings.

I strongly recommend you read our guide about getting paid here: https://itch.io/docs/creators/payments

And to respond to your other thread, you should familiarize yourself with: How payment processor fees work

If you sell something for 1 dollar, you’re going to end up losing a lot to PayPal and the credit card processor due to how they collect a fixed fee per transaction.

If you’ve decided to remove your content from our platform, please contact support so we can refund all transactions for content on your account. Removing content that people have paid for is not something we can support, so we ask that you either restore the content or you find another platform to use and we can refund all payments that took place.

Thanks

(1 edit)

fuckl your scamy platform

 this is  what you call fair    deal?  people  pay 29$ and i get 3,6$  thats a scam to me

(+2)

People pay 29$ and you take away their game. That's a scam to me.

(1 edit)

no  its not,  they took content in form of downlodable  files, worth  hundrets of dev hours, I dont  get even a single  $from it  and Iam called  a scamer,  you  have very twisted logic  ,27people  paid 1$ and 1 person paid2$, it makes 29 $,and developers  revenue is 3.6$, it means that dev gets  1/8 of gross reveneu, thats  stupid  as  fuck, Steam takes 30%  cut, well itch takes 700%

(+3)

If itch took 700% you would owe them 203$.

If you edit your profile you can select how much of your gross revenue to give to the platform, it is under "Revenue sharing". By default this setting is at 0.1 but you can change it from anything between 0 and 1 in 0.01 increments.

(+1)

On Steam you'd be $100 short.

at  least   steam is honest, not as  scamy as itch.io is

So you'd rather lose about 80$? lmao

(+2)

The math:
((Actual non-pending payments * Prolly the money you got per sale after itch 10% share by default & processor fee) * 30% tax since you didn't give itch your TIN ) - Tax Identity Verification

The result:
((25*.38)*.7)-3= 3.65

Couple of cents off, but it looks accurate to me

(+2)

You're right, itch.io scammed him off 5 cents!

Either that or rounding errors...

   and you itch.io scamers  set  the default revenue  sharing to 40%  . omg, NOW I SEE IT, fees, procesing, taxes, and 40% default  cut in revenue sharing ,  yeah thats  about right, Evrybody get   something,  just not  the developer! what DISHONEST WAY to live of sombodys work,Shame of you,

we are  really glad we didnt, uploaded more  games on your platform ,you scamers

(+4)

Good thing your game is an asset flip of the most degenerate kind.


Nothing of value was lost.

(+2)

I actually thought they put some effort into that game. No way a bought template project could've been that bad.

(+2)

Of course you need to pay fees processing and taxes, The platform is not going to operate at a loss just to give you a bigger cut.

(+1)

Wait are... are you serious?
D-duh

Did you actually just close the screen after filling the payment forms? Like fuck the first thing you get shown after you get done with the tax interview IS the percentage. You can set it however you want.

Bruh

(1 edit) (+2)

This is the law for international trade for all business, if you had spent the time getting the correct paperwork for the IRS and correctly price the game to profit, you'll would have enough to maybe get $20 . You rushed though the tax software  and didn't consider the fees.

(2 edits) (+1)

The default is 10%, if it's showing 40% it is because YOU increased it to 40% at some point while having a brain fart. https://itch.io/docs/creators/payments

Chad