Ah no don't get me wrong, I think the difficulty at least for me was totally fine and I loved the platformer parts! Actually i prefer them over the puzzle ones - I just think some of the jumps can be difficult only because the tolerance for the flashlight movement / positioning was very tiny and I think the difficulty should be more about the interaction between player and flashlight - and not focused on how precise I can move the light. I hope this makes it clearer? Sorry not a native speaker. Anyway, great job. :)