Yep, it's fine, maybe just enclosing this area so you're sure the player will talk to everyone before leaving.
Just a detail, you did a great job !
Quantum_Martin
Creator of
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Interesting game, a lot of content for just a jam !
I love the retro art style and the effort putted in the environment.
For a finished product, I would have loved to have an introduction / tutorial helping me to understand what I'm supposed to do right away. Maybe starting in an enclosed area with pnjs explaining how to play.
Good job.
Hello there, I hope you're all doing great !
As this functionality is a bit hidden, I though it was interesting to talk about it here.
If you manage to finish Lost In Parallels (~15 levels), you'll unlock the speedrun mode !
In speedrun mode, you have a timer, try to finish the game as fast as you can !
In the end you'll have your speedrun score, you can publish it to the online leaderboard:
The leaderboard shows top 25 speedrunners, so there is still some room for you, see you there ;)
I really enjoyed playing it !!
My personal best : 11000
It is so fun to play, the graphics are great !
If I can suggest an improvement I would recommend to start with some easier chunks in the random generation, and add power ups and difficulty in the next chunks.
Still it might be the game I had the more fun playing !
Thank you a ton for the feedback !
Concerning the mouse, this issue happens only on the HTML version and is due to a browser overlay.
2 solutions:
- Click the game so your cursor get captured into it which is how it is supposed to be played.
- Download the game, everything should work just fine.
Again, thank you!
A good concept for a Halloween game !
The 3D impressed me, the house has plenty of different rooms.
I like the door opening mechanic and the sound effect.
I recommend you to add more objects/details to each room.
Also an ambient music and more sfx (walking...) would help to create a stressful environment !
Also adding something threatening the player would add a lot of fun !
Congrats.
I'm making Godot Tutorials and more recently a Devlog Series.
I published a full series on how to create an original art style 2D shooter game, it has great feedback so you might be interested checking it out.
Quantum Code