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Overall idea is really good and the game (as have been said before) could become a nice strategy game in the future. E.g.: It would be a nice idea to be able to change specialization of a planet for some money or (as have been said before) get a timer and try to do it as quickly as possible :)

I kind of didn't understand the concept of money in this game. How much does it cost me to travel to which planet? I could get to every planet as soon as my radar got near (except the top-left one to which I got, but it returned be to Earth immediately). Maybe I missed something important, though...

I appreciate the fact that you've admitted your mistake and also that you've made an effort to publish the fixed version of your game for us to enjoy :)