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I think body carrying is a big one, to make sure you stay undetected.

The biggest thing I would actually like to see, I think, would be like a hub world? Immersive sims are usually pretty level based so something like a Fallout 1&2 map with some being more dungeon focused and some just being towns with normal quests, would be ace.

But generally, I just want a fun experience with cool level design. I think that is the biggest thing.

(4 edits) (+1)

Oh yeah, body carrying I managed to put it in the jam game, I don't think many people noticed though :)
You can grab the hip and extremities of the body (feet, hands, head) and drag them around and throw the body as well. The strength of your throw and drag speed will be dependent on skill level.


I agree with the hub world and what me and my brother are designing will be close to that!

Speaking of, I just realized I haven't really talked about the setting and design of the game, I should focus my next development update on that. I think you're gonna like it.