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Played it on an emulator and it ran smoothly ^^

Pretty cool that you made this for master system, i can't imagine how hard this must have been, considering system limitations and all O_o

Anyway, rambling aside :p had fun with the game and the color switching mechanic paired with maintaining the combo chain if you don't miss is pretty cool.

Had fun playing this, good job :)

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Many thanks! It was a bit of a challenge but, fortunately, I already had a bunch of f SHMUP-oriented reusable code libraries written for my previous entries, that I intend to gradually expand to, hopefully, become a full reusable engine in the future.

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Well i can imagine it definitively is, even with a codebase :o