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While I haven't played triple triad in final fantasy at all I don't know the origins of the inspiration I still thought it was a pretty cool concept. I found the card aspect and interactions with the cards quite satisfying and hope to see you expand on this to be honest. I might mention that it would probably feel better if the cards were laid out in front of me instead of vertical like so even thought I get you were trying to make it a bit easier to see everything going on. I also thought the crafting was kind of cool, however how I was suppose to get coins was a little confusing and seemed a little weird I had to use coins in combination with the cards to craft new ones. I do get what you were doing there though and made it feel like recruiting new units for the battle. I overall liked the simplicity to the game and the images on the cars were cute! :)

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Appreciate your feedback!
I might work on a post-jam version, and add some tooltips to show how the resources are earned and spent. (The actual crafting only ended up in the game one day before submission :'D)