This game hits you hard with the difficulty right off the bat.
It plays well, the shooting itself feels good though enemies move around so erratically that combined with your relatively slow bullets it makes it really difficult to actually hit them. Combine that with the relative tankiness of the enemies and it ultimately made combat feel far harder than it perhaps should have. Like it didn't matter if I used the pistol, shotgun or the machinegun they all sort of felt equally ineffective against things.
Checking the other comment out it seems like I was meant to shoot specific people? If I was, it really was not clear at all but it seems like you're aware of that now.
I kind of hate the skateboard controls, particularly acceleration. Not really sure the spin was doing anything, either.
Overall, cool concept but it needs to be introduced and explained better.
The level goals need to be clearer.
The difficulty of the first missions needs to be toned way the heck down to let the player get used to how the game works, imo. The first level is much too difficult as an intro!
I liked the gun sounds, the shooting itself, the blood effects were nicely done and I got a kick out of the utter chaos once enemies started shooting each other. :D